Aug 02, 2005, 08:47 PM // 20:47
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#1
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Ascalonian Squire
Join Date: Jul 2005
Profession: R/Mo
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New Class Idea-Psychic
Well I have an Idea for a new class. This is my first Game content suggestion so here goes!
Attributes:
Primary: Psyonic Power storage: This attribute helps with many different Psychic Spells increasing the power of attacks and incresing the defensive abilitys
Mind Control: This attribute helps with skills that will conrol enemys for short amounts of time. Either makeing them run away attack their allys or become confused
Defencive Abilitys: This attribute Helps with The Psychics sheild spells like energy sheilds and other defencive spells
Power Abilitys: This attribute Helps with The Psychics Attacking spells that do damage or Move enemys.
Some skills Ive thought of:
Change of tides: An AOE spell that causes all enemys in a certain area to start fighting eachother for a set amount of seconds depending on your Mind control attribute Cost: 10 energy
Explodeing sheild: For ten seconds a sheild will go around you reduceing damage you take by 30% after the 10 seconds is up the sheild will explode causeing all enemys to take damage depending on your defencive abilitys attribute Cost: 15 energy
Energy sheild: (enchantment) You gain a sheild around you or an ally that lowers all damage you take by 15% Cost: 15 energy
Psychic Blast: Target enemy takes a set amount of damage depending on your power abilitys attribute all enemys near the target enemy also take 15 damage Cost: 8 energy
Power Colide: Target enemy colides into the nearest enemy damageing them both depending on your power abilitys attribute. Cost: 12 energy
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Aug 02, 2005, 09:09 PM // 21:09
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#3
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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If they were really psychic, they'd see the battle coming and stay home
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Aug 02, 2005, 09:12 PM // 21:12
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#4
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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Quote:
Originally Posted by Argon The Seeker
Well I have an Idea for a new class. This is my first Game content suggestion so here goes!
Attributes:
Primary: Psyonic Power storage: This attribute helps with many different Psychic Spells increasing the power of attacks and incresing the defensive abilitys
Mind Control: This attribute helps with skills that will conrol enemys for short amounts of time. Either makeing them run away attack their allys or become confused
Defencive Abilitys: This attribute Helps with The Psychics sheild spells like energy sheilds and other defencive spells
Power Abilitys: This attribute Helps with The Psychics Attacking spells that do damage or Move enemys.
Some skills Ive thought of:
Change of tides: An AOE spell that causes all enemys in a certain area to start fighting eachother for a set amount of seconds depending on your Mind control attribute Cost: 10 energy
Explodeing sheild: For ten seconds a sheild will go around you reduceing damage you take by 30% after the 10 seconds is up the sheild will explode causeing all enemys to take damage depending on your defencive abilitys attribute Cost: 15 energy
Energy sheild: (enchantment) You gain a sheild around you or an ally that lowers all damage you take by 15% Cost: 15 energy
Psychic Blast: Target enemy takes a set amount of damage depending on your power abilitys attribute all enemys near the target enemy also take 15 damage Cost: 8 energy
Power Colide: Target enemy colides into the nearest enemy damageing them both depending on your power abilitys attribute. Cost: 12 energy
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Overpowered, shouldnt explode, or it should cost more energy and reduce less damage
If you attack an enemy the effect should end on that specific enemy, or the energy cost should be hihger
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Aug 02, 2005, 09:38 PM // 21:38
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#5
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Academy Page
Join Date: May 2005
Guild: Xion Nights [XN]
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Some of those wouldnt work very well in PvP.
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Aug 02, 2005, 10:26 PM // 22:26
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#7
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
"T3H 00B3R 1337 S1GN3T OF 0MFG W3 PWNZ0RZ NO N3RF BAT"
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I can't even freakin read that.
Sigh...
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Aug 02, 2005, 10:26 PM // 22:26
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#8
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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Quote:
Originally Posted by ShadowWrath
Some of those wouldnt work very well in PvP.
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True, that's probably why they didnt have it....
Quote:
T3H 00B3R 1337 S1GN3T OF 0MFG W3 PWNZ0RZ NO N3RF BAT
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That reads "The uber leet signet of omfg we owns no nerf bat" Right?
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Aug 02, 2005, 10:36 PM // 22:36
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#9
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Even translated I can barely read it.
I miss English.
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Aug 02, 2005, 10:39 PM // 22:39
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#10
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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LOL I can read mexican better than that XD
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Aug 03, 2005, 12:27 AM // 00:27
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#11
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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Well i dont know why everyone is so negitive to any idea aside from Rogue or Ninja.. both over suggested and not good ideas...
this idea may not work too well, but i want to thank you for not suggesting Rogue or Ninja... im sick of them
Last edited by Ultimate_Gaara; Aug 03, 2005 at 12:31 AM // 00:31..
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Aug 03, 2005, 12:28 AM // 00:28
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#12
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Academy Page
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You punk ass kids. You already have a Psychic it's called A MESMER.
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Aug 03, 2005, 12:33 AM // 00:33
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#13
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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heh, there is a slight diffrence between Illusionist and a Psychic... for example.. David Blane, Illusionist/fake... Miss Cleo, Psychic/hoax...
as you can see there is a slight diffrence.. but not much
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Aug 03, 2005, 12:36 AM // 00:36
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#14
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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Lol, yeah, and ultimate, is that a bears paw!?
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Aug 03, 2005, 12:46 AM // 00:46
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#15
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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No its a dog (Pakkun)...
Im not sure about anyone else, but im just happy this is a relitivly "new" suggestion and a step in a new direction.. could this be the end to rogue and ninjas?
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Aug 03, 2005, 12:47 AM // 00:47
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#16
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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I wish it could be... If you want ninjas go to samurai warriors want rogues play almost any RPG, demon stone for the PS2 for example
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Aug 03, 2005, 12:52 AM // 00:52
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#17
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Academy Page
Join Date: Aug 2005
Location: Lions Arch
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Sounds a lot like the mesmer, yup.
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Aug 03, 2005, 12:53 AM // 00:53
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#18
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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Hm... Like the mesmer, and yet unlike it... Maybe the mesmer will have skills like this in the expansion or this will be a class....
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Aug 03, 2005, 01:28 AM // 01:28
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#19
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Frost Gate Guardian
Join Date: May 2005
Location: Mascoutah, Illinois
Guild: Dragon Busters (DB)
Profession: R/Me
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I like the skills in the expansion idea...
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Aug 03, 2005, 01:46 AM // 01:46
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#20
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Krytan Explorer
Join Date: May 2005
Location: Mongolia!... But sadly Florida
Guild: Rulers of Mythology <ROM>
Profession: R/Mo
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I have the best Ideas
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